Search found 70 matches
- Sun Dec 03, 2017 11:59 am
- Forum: Quickplay General
- Topic: QuickPlay 4.5.0 is released
- Replies: 7
- Views: 2667
Re: QuickPlay 4.5.0 is released
I have post this news on a big brazillian game forum: http://forum.outerspace.com.br/index.php?threads/quickplay-frontend-extremamente-leve-e-flex%C3%ADvel.464358/ And also create a Facebook group to unite QP users (i suggest to put this link on frontpage): https://www.facebook.com/groups/3928808578...
- Sun Dec 03, 2017 1:11 am
- Forum: Quickplay General
- Topic: QuickPlay 4.5.0 is released
- Replies: 7
- Views: 2667
Re: QuickPlay 4.5.0 is released
Congratulations for this new version. And the new site looks much better and more modern than the former! And the new wiki is more newbie friendly. 4.5 works like a charm here! And a silly question. Looking at the new screenshots section i saw this: http://quickplay.sourceforge.net/sshots/qp1.png Th...
- Sat Dec 02, 2017 12:32 am
- Forum: Quickplay General
- Topic: Ideas to Improve QuickPlay
- Replies: 24
- Views: 23166
Re: Ideas to Improve QuickPlay
Sorry for the delay there 1) The new version of QuickPlay requires a 64-bit machine, because the node binary it runs the arcade sections on is 64bit. On 64bit vs 32 bit generally this makes a good read: https://blogs.msdn.microsoft.com/ricom/2016/01/11/a-little-64-bit-follow-up/ , but yes it would ...
- Sun Nov 19, 2017 2:43 pm
- Forum: Quickplay General
- Topic: Ideas to Improve QuickPlay
- Replies: 24
- Views: 23166
Ideas to Improve QuickPlay
I have a few suggestions for improvements for QuickPlay. I think that will help to QP reach a broad audience. Everybody that i introduce Quickplay, loves it, but i fell sad that so few people actually uses it. 1 - x64 Build - This will make QP future proof and support for x64 enhancements, like fast...
- Fri Nov 10, 2017 12:28 pm
- Forum: Feature Requests and Bugs
- Topic: x64 Builds
- Replies: 0
- Views: 13201
x64 Builds
There is a way to compile QP to a x64 executable?
- Fri Oct 20, 2017 10:47 am
- Forum: Quickplay General
- Topic: Testers and Goodmergers needed for new versions of QuickPlay
- Replies: 4
- Views: 1889
Re: Testers and Goodmergers needed for new versions of QuickPlay
In some systems i use retroarch
- Fri Oct 13, 2017 11:08 am
- Forum: Quickplay General
- Topic: Testers and Goodmergers needed for new versions of QuickPlay
- Replies: 4
- Views: 1889
Re: Testers and Goodmergers needed for new versions of QuickPlay
I`m not a Mame user, but i can test new versions...
- Mon May 15, 2017 10:32 am
- Forum: Quickplay General
- Topic: Recursive Folder Path support
- Replies: 3
- Views: 1971
Re: Recursive Folder Path support
Sorry for my bad example. The Folder Migration Wizard works very well. But i wanna something that works on the fly. Let me put again the example: In my setup QP stays at F:\Videogames\QuickPlay and my games are stored at F:\Videogames\QuickPlay\Games and my images folder are stored at F:\Videogames\...
- Sat May 13, 2017 11:36 am
- Forum: Quickplay General
- Topic: Recursive Folder Path support
- Replies: 3
- Views: 1971
Recursive Folder Path support
I put my old games collection in a portable HD. In my setup QP stays at F:\Videogames\QuickPlay and my games are stored at F:\Videogames\Games But when the drive letter changes, i have to change all my QP setup via Drive Folder Migration Wizard. I want to make QP works on the fly. I tried to move th...
- Sun Feb 26, 2017 10:07 pm
- Forum: Quickplay General
- Topic: Stuff for quickplay
- Replies: 3
- Views: 3056
Re: Stuff for quickplay
Thanks!