No, you didn't mess up, everything is working flawlessly .
Looking at the software lists, it will take some time to get around .
Many thanks for your support.
I've compared two xml files and they are identical. They are exactly the same size and have identical crc (sha1 and md5).
Never used diffing tool, but would like to learn more if you could point me to the right direction. Also, mametool_logfile.txt is empty.
Yes, I see it now, must have missed it somehow, sorry about that. As you suggested, it would probably be helpful if you link it from the main MAME instructions page. I'm using latest QuickPlay 4.7.4, latest MAME 0.220 and mame.xml is generated from MAME executable with -listxml option. If needed I w...
Hi again, I decided to give MAME Softlists a try, but can't get them to print, this error pops out in console: https://drive.google.com/open?id=1OOMRSRydyH0WaELFfcNxY_bUwIVc6Ea6 All 5k+ MAME Softlist emulators are imported through EFind. Also, paths in console are not detected if they don't end with...
For majority of games, path is set correctly to full path, but for some path is set to './qp.exe' .
As you said, qp.exe exists so everything works, just to point out.
One thing I didn't try was to use absolute path for first rompath in mame.ini and that did the trick, games are now starting :D . File path generation is also turned on, romdata.dat shows full paths. Your second option led to solution. I actually first tried absolute paths for both rompaths and it w...
Hi, That got me thinking, I have tried to reverse the order of rompaths in mame.ini, but unfortunately the problem still persists. Also have tried to use absolute path as second rompath with the same result. "Run Rom with Dialog" https://drive.google.com/open?id=1e-PHjiLxO-VPNgpYABw-k5kCXnjNM5Hf rom...
Hi, Thank you for this frontend. It has all the functionality I ever wanted :). But I have encountered two issues with MAME games. MAME is working on its own, all necessary files are provided (extras, xml) and emulator is configured through EFind. For first issue I have found a solution/workaround. ...